Everything in One Place

Built for How Hunting Teams Actually Work

Bluehunt replaces scattered spreadsheets, group chats, and handwritten notes with a single, purpose-built platform. Here is everything you get.

44features 18new since the homepage 8areas

Free for all teams until 1 November 2026. New teams also always get three months free to get started. No credit card required.

New = added since the feature list on bluehunt.se

Planning the hunt

Everything that has to be settled before you head out — date, stands, who is coming and who has been told. Nobody wondering where to stand, and no hunt leader ringing round the evening before.

Hunts

Create a hunt with type, area, date and meeting time. Driven hunts, stalking and solo hunts are handled separately.

WebApp

When you create a hunt you choose the hunt type, and that choice governs the rest. A driven hunt gets drives, beaters and dog handlers. A stalking or solo hunt is instead booked stand by stand by the members themselves.

What you fill in

  • Date, meeting time and meeting place
  • Which area or which drives apply
  • Hunt briefing — safety rules, directions, what to bring
  • Closing date for replies

During and after

The hunt automatically becomes the hub for the day: check-in, shot reports, tracking and game taken are all tied to it. Afterwards everything remains as history, season by season.

If you run the same hunts year after year you can save default values, so you do not have to fill in the same thing every time.

Stand allocation

Allocate stands by hand — or let the system draw them fairly. Can be done straight on the map.

Web

This is where tradition meets fairness. Many teams want the hunt leader to decide, because he knows who can manage the steep stand and who should have the easy one. Other teams draw lots to avoid the argument altogether.

Three ways

  • By hand — you drag people onto stands, in a list or on the map
  • Draw — the system draws, and everyone can see it was done properly
  • Rotation — takes account of who stood where last time

Work groups can be allocated stands together, so the same crew stays together through the day.

Members see their stand in the app and can navigate to it on foot — they do not have to ask where it is.

Calendar

Hunts, work days, meetings, activities and bookings in one view — month, week or day.

WebApp

Hunts used to live in one place and work days in another. Now everything is in the same calendar, so nobody misses a work day because it was not visible.

Three views

  • Month — an overview of the season
  • Week — what is coming up
  • Day — the detail for a single day

You can plan something new straight from a day in the calendar instead of going the long way round through the menus.

Subscribe to the calendar in your phone's own calendar app, and the team's hunts appear alongside your other commitments.

Replies and attendance

Members answer yes or no, and you watch the roster build. Reminders go out on their own.

WebApp
New

Everyone gets a request and answers yes, no, or yes with a guest. The answer can be given straight from the email, without even logging in.

What the hunt leader sees

  • Who has answered, and what they said
  • Who has not answered at all
  • How many guests are coming

Reminders are sent automatically as the closing date approaches — a week before and the day before — so you do not have to chase people.

Guests can be invited to a single hunt with a link, without becoming members of the team.

Hunt bookings

For solo hunting: members book their own stand, tower or bait site, so two do not end up in the same place.

WebApp
New

During the solo hunting weeks members pick their own time and place. The booking calendar shows what is free and what is taken — nobody has to ring the hunt leader to ask.

Rules you can set

  • How many bookings a member may hold at once
  • How far ahead bookings can be made
  • Whether the team is told when somebody books

After sitting you can report what you saw straight onto the booking — afterwards too, if you did not have time at the moment.

Work days

Clearing, tower building and maintenance as days of their own, with sign-up — just like a hunt.

WebApp

Work days behave like hunts: date, sign-up, reminders and attendance. The difference is that they carry a task list instead of stands.

Worth knowing

  • Split the work across work groups, so everyone knows what they are doing
  • Tick tasks off as the day goes on
  • Attendance is kept — useful for teams where work duty counts

Write a comment on the work day and tick the box to notify the participants, and everyone is told without a separate text message.

The hunting day

Once the hunt is under way the phone is the only tool that counts. Everything here is built to work with gloves on, in poor light and on a weak signal.

Live map

See where the participants are, in real time, during the drive.

AppWeb
New

The hunt leader gets the whole drive on one screen: who is at their stand, where the beaters are and how they are moving. Nobody has to ring round to know that everyone is in the right place.

How it works

  • Positions update continuously during the hunt
  • The app keeps sharing position with the screen off and the phone in your pocket
  • Stands, drives and boundaries are in the same view
  • Sharing stops when the hunt ends

The map comes in several layers — standard, satellite, terrain and property boundaries — and they are the same on the web as in the app.

Download the map for your ground in advance. It then works where the mobile network does not.

Stand navigation

Find your stand on foot — compass bearing, distance and a line showing the way.

App
New

Built for someone who has never stood there before, or who is going out in the dark. You get the bearing as a compass needle and the distance in metres, updated as you walk.

The screen is deliberately bare — big figures, few buttons, readable one-handed and with gloves on.

Works without coverage as long as you have downloaded the map. The phone's GPS needs no mobile network.

Check-in

Confirm you are in place. The hunt leader sees who is standing before the drive is released.

App

One tap once you are up in the tower. The hunt leader gets a list of which stands are manned and which are not — a safety question as much as a practical one.

Also on Apple Watch — one tap on the wrist, with a buzz to confirm, without having to take the phone out.

Shot report

Report a shot the moment it goes off — species, direction and outcome.

App

The report takes a few seconds to fill in and reaches the hunt leader immediately. The shot is marked on the map so the whole team sees where it came from — important both for safety and for the tracking that may follow.

What you give

  • Species and number
  • Direction and rough distance
  • Outcome — taken, wounded, missed

The hunt leader confirms or dismisses the report. A wounded animal can be marked for tracking straight away.

With no coverage the report is queued and sends itself once the phone gets a signal. You do not have to do it again.

Tracking wounded game

Mark a shot for tracking and assign a dog handler.

AppWeb

The team's designated tracking lead is suggested automatically, but the hunt leader can assign somebody else. The system warns you if the person you assign is not signed up for the hunt — otherwise it is easy to send a job to someone who is at home.

Status and outcome

  • Status: under way, finished or called off
  • Outcome: found dead, found alive (dispatched), or not found
  • The shot site and the dog's track are on the map

Everything is kept with the hunt, so there is a record of what was done.

Dogs

Follow the dogs on the map during the drive, and see afterwards how it actually went.

AppWeb
New Experimental

Dog handlers can share their dog's position with the team during the hunt. Everyone sees where the dogs are, which makes it easier to work out where the drive is heading.

Worth knowing

  • Support for Garmin collars
  • The system warns when a position is getting old, so nobody trusts a stale dot
  • After the hunt the dog's track can be played back — useful for going over the drive

How do I connect my Garmin device to BlueHunt?

1. Turn on dog data broadcasting on your Garmin handheld

The handheld has to broadcast the dogs' positions for the watch to receive them. Where the setting lives depends on the model:

  • Alpha 100 / Astro 320: Setup → Dogs → Broadcast dog data → On
  • Alpha 200 / 300: Setup → System → Broadcast dog data → On

2. Install Garmin Connect

If you do not have Garmin Connect, download it from the App Store or Google Play and add your watch as a device.

3. Prepare the watch

  • Turn off Auto Search under Sensors & Accessories.
  • If you have the DogTrack widget installed, uninstall it — otherwise it competes for the connection to the handheld.

4. Install BlueHunt on the watch

Open the Garmin Connect IQ Store, search for BlueHunt and install the watch app.

5. Pair the watch in the BlueHunt app

Go to Devices → Add device → Garmin watch. Pick your watch from the list and tap Open BlueHunt on the watch.

6. Connect the handheld and the collars

When BlueHunt starts on the watch it looks for your handheld — make sure both the handheld and the dog collars are switched on. When the watch finds the device it shows Connect to [device name]. Confirm with Yes.

7. Link the dog profile

Go back to Devices in BlueHunt, open your Garmin device and choose which dog profile each collar belongs to. The dogs now appear on the map in the app and on the watch.

Not working? Check that Broadcast dog data really is enabled, that Auto Search is off on the watch, and that the watch and phone are paired in Garmin Connect. Contact [email protected] if it still misbehaves.

Emergency

Your coordinates in the format the emergency service asks for, and a button to call.

App
New

A screen built for the situation nobody wants to be in. The position is shown in both WGS84 and SWEREF 99 TM, because the operator may ask for either.

If it concerns somebody else

The pin can be moved on the map, so you can give the position of the injured person rather than your own.

The position comes from the phone's GPS and works without mobile coverage — though making the call, of course, needs a network.

Apple Watch

Four screens on your wrist: your stand, the compass to it, the hunt leader's signals and the safety buttons.

New

The watch exists for the moment when the phone is the wrong tool — when you are sitting in the tower with the rifle in your hands, when it is raining, or when you have mittens on. You move between the four screens by swiping up.

1 · Your stand

  • Which stand you have been given
  • Where you are in the hunt: Gathering, Briefing, Take stands, Drive under way, Called off
  • The I am in place button — one tap, a small buzz to confirm, and the hunt leader sees you are standing

Once you have checked in the button changes to Checked in and cannot be pressed again, so you do not report twice by accident.

2 · The compass

A large arrow pointing at your stand — or at the meeting place if the hunt has not started. The arrow turns with your wrist, so it points true however you are standing. The distance is shown beneath it.

The watch's own GPS is used, so it works even if the phone is still in the car.

Start navigation on the phone map and the watch follows. Tap Navigate to a tower or stand in the app, put the phone in your pocket, and the compass on your wrist points there. End the navigation on the phone and it clears on the watch too.

3 · Signals

The hunt leader's messages to the team, with the time:

  • Gathering
  • Drive starting and drive finished
  • Called off
  • Emergency
  • Free text from the hunt leader

The watch buzzes when a signal arrives. You notice it even when you cannot hear the phone through your jacket.

4 · Safety

  • SOS — sends an alert with your position to the team
  • Need help — for what is serious but not urgent
  • Call the hunt leader — straight from the watch, without hunting through your contacts

The name of the meeting place is shown at the bottom, so you can say where help should go.

Which watches

Every Apple Watch running watchOS 10 or later — Series, SE and Ultra. The screen size adapts automatically.

The watch app comes with the iPhone app — there is nothing separate to install. Open it on the watch and it fetches the hunting day from the phone.

After the hunt

Record what was taken, share out the meat and keep the figures straight. When the reporting falls due the numbers are already there — nobody has to reconstruct the season from memory.

Game taken

Record every animal taken with species, date, shooter, weight and where it fell.

WebApp

Two ways in. Record it from the hunt's own page and the animal is tied automatically to the right hunt and date. Record it on its own and you give the date yourself.

Sex and age

The field follows the national reporting categories — for roe deer buck, doe, yearling doe and kid; for wild boar the young-of-the-year category. Fill it in and the figures are directly usable when the cull has to be reported, instead of somebody guessing afterwards.

Where it fell

Mark the place on the map. Easiest is to do it in the app while you are still standing by the animal — then nobody has to remember later.

Game outside the general open season can be recorded too. Protective hunting and licences must always be possible to document.

Quotas and allocation

Set the allocation per species before the season and follow what is left.

Web

Enter the allocation when the season starts. Every animal recorded is counted off automatically, so nobody has to keep the tally in their head or in a spreadsheet.

The status is visible to the whole team, which tends to cut the number of questions the hunt leader gets during the season.

Meat sharing

Share the meat the way your team does it — shooter's choice, draw, equal shares or by hand.

Web
New

Teams do this differently, and the system takes no view on which way is right. Choose the one that matches your rules.

Four ways to share

  • Shooter's choice — whoever took the animal picks first
  • Draw — the system draws
  • Equal shares — split evenly
  • By hand — the hunt leader decides

Balances per member carry across the season, so it is visible who has had a lot and who has had little. You can define your own cuts and butchering options.

Hunt report

A summary per hunt: participants, stands, observations and game taken.

Web

The report largely writes itself from what was already entered during the day — who was there, which stands were manned, what was seen and what was taken.

The hunt leader adds a summary in their own words: how the drive went, what should be done differently next time, the things that do not fit in a table.

The report is print-friendly, for teams who want it in the folder or sent to the landowner.

The ground and game management

The map of your ground, and everything you have standing out in the forest. No more driving out to check for nothing — and no more arriving to find the feeder empty.

Map

Your ground with boundaries, drive areas and stalking areas.

WebApp

The map is the hub for everything that has a place: stands, towers, feeders, salt licks, cameras and observations all sit on the same map.

Layers to choose from

  • Standard map and satellite
  • Terrain map from the national survey
  • Property boundaries

Getting started

If your ground is already in a GPS or another system you can import GPX files — stands, boundaries and waypoints come with them. Otherwise you draw the boundaries yourself, straight on the map.

Drive areas and stalking areas are layers of their own that can be switched on and off, so the map does not become cluttered.

Feeders and bait sites

Every feeder with its feed level, consumption and the time left until it runs empty.

Web

The system works out roughly how many days are left in the tank, from how much you filled and how much the feeder puts out. No more driving out to check for nothing — and no more arriving to find it empty.

Per feeder

  • Type — spreader, funnel or trough
  • Tank size and current level
  • The spreader's own schedule: time, how long the motor runs, which weekdays
  • A log of every refill

The spreader's schedule drives the machine. If you want to schedule a person to go out and refill it, use Tasks instead.

Tasks

Recurring jobs: refilling, checks, battery changes — assigned to a person or a work group.

WebApp
New

This solves the problem where everybody knows the spreader needs filling, but nobody knows whose turn it is.

How often

  • Once — a single job on a given date
  • Daily — or every third day, as in a frost
  • Weekly — any weekdays you like, and every other week if you want
  • Monthly — a set day in the month

The 31st in a short month becomes the last day of that month rather than being skipped.

Who does it

A task goes to a work group or to a person — never both, because a job everyone owns is a job nobody does. Whoever holds it gets a reminder in the morning, in the app and by email.

Tick it off out in the forest, from the app. If somebody filled up the evening before, no reminder goes out in the morning.

Salt licks and the rest

Salt licks, towers, ladders and other equipment with position and condition.

Web

Everything you have standing out is recorded with its position on the map, its condition and when it was last looked over. Particularly worthwhile for towers and ladders, where condition is a safety matter.

Each item can be followed up: when it was put out, when it was last replaced, who did it.

Batteries

Which batteries you have, where they sit and when they need changing.

Web

Batteries for cameras and feeders run out at the worst possible moment. Here each battery is recorded with where it sits and its last measured voltage, so you can change it before it dies.

A battery can be moved between items and its history follows.

Maintenance and stock

Report faults, see what is waiting to be dealt with, keep track of the feed store.

WebApp
New

Spot a broken ladder or a loose plank in the tower and you report it from the app, on the spot. The fault lands in a list the hunt leader and those responsible for maintenance can see.

Stock

  • Feed store and consumption
  • Materials and equipment
  • Suppliers and purchases

Fault reports and recurring tasks end up in the same place, so the team has one list to work through.

The game and the cameras

Connect the trail cameras and Bluehunt takes care of the rest — images are fetched, species identified and the patterns become visible over time.

Trail cameras

Ubia, Spypoint, Molnus, Nordic Game Keeper, Zeiss Secacam — or any camera that emails its images.

WebApp

You can mix makes freely. If you have a camera that is not on the list but can send images by email it still works — the images are fetched from a mailbox.

Settings per team

  • What time of day images are fetched
  • Whether empty images are cleared away automatically
  • Which camera stands where on the map

Do mark the camera's position. It is what makes it possible to see which species move where, and not merely that they are there.

Species identification with AI

The system recognises the animals in the images and puts a species to them.

WebApp
New

You do not have to page through a thousand images to find the three with wild boar in them. Every image gets a species and a confidence level, and you can filter by species directly.

Worth knowing

  • Trained on European game species
  • Correct a wrong species and the system learns from the correction
  • People and vehicles are kept out of the game statistics, but the images are kept
  • Which species actually occur in your part of the country is taken into account

The assessment is a support, not a verdict. It is always you who decides what you are looking at.

Image archive

Browse by day, camera or species — with the weather and moon phase in the same view.

WebApp

Images are arranged by day and camera. Each day shows the weather and the moon phase, which makes it easier to see why the animals moved as they did.

If you see a species identified wrongly you correct it straight in the image view, on the web and in the app alike.

Game observations

Report what you saw from the stand — species, number, sex and place.

WebApp
New

Observations are what make the statistics usable. The cameras see one spot; the hunters see the ground.

How you report

  • During the sit, while you are still there
  • Afterwards, on a hunt or booking that has already happened
  • The species list is matched to your part of the country

If you reported something wrongly it can be corrected afterwards — including moving the pin on the map.

Observations per hour show how much game is moving in relation to how long you actually sat — a more honest measure than the number of observations on its own.

Known animals

The system recognises individual animals that keep coming back to the cameras.

Web
New Beta

Some animals return. The system can recognise the same individual across images, so you can follow a particular buck through the season — where it moves, at what time of day, and how it develops.

Useful for teams who want to hunt selectively and know what is actually on the ground before they shoot.

Statistics

Activity by species, place and time of day — and how this year compares with last.

Web

The picture is built from camera images, observations and the cull together. The more the team reports, the more the figures say.

What you can see

  • Which species are active at what time of day
  • Where on the ground activity is highest
  • Season trends across several years
  • The cull against the allocation

Open seasons

The open seasons for your county, species by species, with the restrictions that apply.

Web

The dates are shown for the county you have given, and the restrictions come with them — licensed hunting, calves only, cocks only, breaks for the rut.

The table is a support, not a rulebook. Bluehunt never stops you recording an animal — protective hunting and licences must always be possible to document. Responsibility for what is lawful rests with you.

The team and the association

Member register, roles and communication. All in one place instead of across three different chats and somebody's inbox — with a clear line between roles for the hunt and roles in the association.

Members

A register with contact details, hunting licences and permissions.

WebApp

One place where the whole team lives, instead of a phone list somebody last updated three years ago.

Inviting

  • By email — the member gets a link and is up and running straight away
  • By shareable link — handy to paste into the team chat

Hunting licences and permissions are followed up per member, as is the attendance history through the seasons.

Hunting roles

What a person may do: hunt leader, dog handler, hunter or guest.

Web
New

The hunting roles govern the permissions. A guest sees only what is necessary, a hunter sees the team, and a hunt leader has the tools to plan and decide.

Roles of responsibility

Beyond those there are roles for responsibility: tracking, butchering and firearms. They can be set both for the team at large and for a single hunt — who has the tracking on this particular day.

Order among hunt leaders

If you have several hunt leaders you can set the order: principal hunt leader, hunt leader no. 2, no. 3. The order can only be set on somebody who actually holds the hunt leader role — a hunt leader carries a legal responsibility, and the title should not be able to land in the wrong place.

Association roles

Chair, secretary, treasurer, auditor and the other posts in the association.

Web
New

A hunting team has two kinds of role: roles for the hunt and roles in the association. Only the first existed before. Now both do, clearly separated.

Posts you can set

  • Chair and vice chair
  • Secretary and treasurer
  • Auditor
  • Board member and deputy
  • Free text for a post that is not on the list — a game management officer, for instance

The association roles govern nothing in the system. They say who holds which post, so the team knows who to ask about what. A treasurer gets no extra permissions from being treasurer.

Notice board

The team's messages in one place instead of scattered through a group chat.

WebApp

The difference from an ordinary group chat is that posts stay put and can be found again. What was said about the moose stand in October is still readable in March.

What you can do

  • Write posts with images and voice messages
  • Reply in a thread, so discussions hold together
  • Create polls for group decisions — dates, places, purchases
  • Mark a post as urgent, and it reaches everyone at once
  • Send private messages to a single member

Work groups

Split the team into groups that belong together.

Web

A work group can be allocated stands together, take responsibility for one area of the ground, or share recurring tasks such as refilling the spreaders.

Practical in larger teams, where otherwise it is the hunt leader keeping track of everything in their head.

Bookkeeping

Membership fees, expenditure and income, with reports per financial year.

Web

A simple cash book for the team's finances — lease, feed, materials, membership fees. Entries go in as you go along and are summarised per financial year.

Meant for the treasurer of a hunting team, not for an accountancy firm.

Files and photos

Lease agreements, maps, minutes and the team's photographs in one place.

WebApp

The documents that otherwise sit in somebody's email: the lease, the map of the ground, the minutes of the annual meeting. Organised in folders, with permissions for who may see what.

The team's photographs — from hunts, work days and game taken — are collected in a gallery.

Notifications

Reminders about hunts, new posts, comments and tasks.

WebApp
New

Notifications can come in the app, by email or through Telegram. Each member chooses what they want to be disturbed by — anyone who does not want email is spared it.

What can be notified

  • Upcoming hunts and closing dates for replies
  • New posts on the notice board
  • Comments on a hunt or a work day
  • Tasks due today
  • Urgent messages

Hunting news

Svensk Jakt and Jakt & Jägare straight in the app.

WebApp
New

The headlines from Svensk Jakt and Jakt & Jägare are fetched every hour and shown in the app, so you do not have to keep track of several sites to know what is going on in the hunting world.

The feed is reading only — nothing the team has to maintain or fill in.

A start page to suit the team

Choose which panels meet the team when they open Bluehunt.

WebApp
New

The start page can be assembled from panels, so what the team cares about sits at the top instead of having to be looked for.

Panels to choose from

  • The notice board with the latest posts
  • The next hunt, with time and meeting place
  • Who has not answered the sign-up yet
  • The weather on the ground
  • The team's figures at a glance

Teams that change nothing keep the ordinary start page — nothing moves on its own.

Getting started

You do not have to set everything up at once. Most teams start with one thing and let the rest follow.

Start with the map

If your ground and stands are in a GPS or another system, they come with you.

The map is the foundation for most of the rest — stands, feeders, observations and the hunting day all hang on it. Import your GPX files, or draw the boundaries yourself. It takes an evening, and then it is done.

Invite the team

By email, or a link you paste into the team chat.

Members do not have to do anything beyond opening the link. Nor does everyone have to be on board from day one — start with those who are out most, and the rest follow once they see it being used.

Take it to the first hunt

One hunt, with sign-up and stand allocation. The rest falls into place from there.

It is on the hunting day that the point becomes clear — when everyone sees their stand on the phone, the hunt leader sees who has checked in, and the shot reports land where they should.

After the first hunt you also have a hunt report that wrote itself.

Practical matters

Things that apply across the whole system.

Where do you use it?
On the web in any browser, in the iPhone app, and on Apple Watch during the hunting day. Most of it exists on both web and phone — planning and administration are best done at the computer, while the hunting day, observations and ticking off tasks are built for the phone. The watch is deliberately limited to what you need at the stand.
Languages
Swedish, English, Danish, Norwegian and Finnish. Each member chooses their own language, regardless of what the others in the team use.
Moving from EasyHunt or WeHunt
Maps, stands, boundaries, members and hunting history can be imported. From spreadsheets too.
Several teams
If you belong to more than one team you switch between them in the profile menu. You can also create a new team yourself. The teams are kept entirely separate — their own members, their own map, their own cameras, their own hunts.
Poor coverage
The map can be downloaded in advance. What you report without a signal is queued and sent once the phone gets through again.
Who sees what?
Permissions follow the hunting role. A guest sees only what is necessary, a member sees the team, and the hunt leader has the tools to plan and decide. Association roles grant no extra rights.
What does it cost?
Every team has Bluehunt free of charge until 1 November 2026, and new teams always get three months free to get started after that. The price is per team, not per member, and is paid by card, PayPal or Swish.
What if something goes wrong?
The database tidies up after itself and a health check runs every thirty seconds. If something hangs it is restarted automatically, without anybody having to get in touch first.

One thing Bluehunt deliberately does not do: the system does not decide what is lawful to shoot. The open seasons are there as a support, but the responsibility is yours — and protective hunting and licences must always be possible to record, whatever the table says.

The features are developed continuously, and almost always on suggestions from hunting teams using the system. Several of the things here exist because somebody got in touch and said they were missing. Please do the same.

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